22C:251 Advanced OpenGL Techniques
Here are my images for the homework assignments.
- Assignment 1:
Display lists, vertex arrays, vertex buffer objects and simple blending
- Assignment 2:
Use stencil and depth buffers to draw models of various line types, OpenGL fog and GLSL shaders
- Assignment 3:
Render to texture and geometry shaders
- Assignment 4:
Reflections
- Assignment 5: Continuation and improving
homework 4