Joseph Kearney, Ph.D.

Professor
CLAS Collegiate Fellow
Biography

Joseph Kearney is a Professor of Computer Science and a Collegiate Fellow of the College of Liberal Arts and Sciences at the University of Iowa. He co-directs the Hank Virtual Environments Lab with Jodie Plumert. His current research focuses on behavior, scene, and scenario modeling for virtual environments. With funding from the National Science Foundation and the National Center for Injury Prevention, he is investigating how virtual environments can be used as laboratories for the study of human behavior. He has also published research in psychophysics, computer vision, modeling of human movement, and computer animation.

Interests
  • Simulation
  • Virtual Environments
  • Animation
  • Human Computer Interaction
Projects
Recent Courses
  • 22C:034 Discrete Structures
  • 22C:296 Seminar on Human Computer Interaction
  • 22C:196 Computer Animation
Art Gallery
Recent Publications
  • Traffic Generation for Studies of Gap Acceptance , J. Kearney, T. Grechkin, J. Cremer, and J. Plumert, Driving Simulation Conference, DSC 2006 , Paris, France pp. 177-186, October 2006. [PDF]
  • A Parametric Model for Oriented, Navigable Surfaces in Virtual Environments , H. Wang and J. Kearney, ACM International Conference on Virtual Reality Continuum and Its Applications, VRCIA , Hong Kong, pp. 51-57, June 2006. [ACM Digital Library Reference]
  • Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments , P. Willemsen, J. Kearney, and H. Wang, IEEE Transactions on Visualization and Computer Graphics , 12(3), pp. 331-342, March 2006.
  • Steering Behaviors for Autonomous Vehicles in Virtual Environments, H. Wang, J. Kearney, J. Cremer, and P. Willemsen, Proceedings of the IEEE Virtual Reality Conference, Bonn, Germany pp. 155-162, March 2005. [PDF]
  • Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments, P. Willemsen, J. Kearney, and H. Wang, Proceedings of the IEEE Virtual Reality Conference, Los Angeles, CA, pp. 79-86, March 2003. [PDF]
  • Arc-Length Parameterized Spline Curves for Real-Time Simulation, H. Wang, J. Kearney, and K. Atkinson, Proceedings of the 5th International Conference on Curves and Surfaces, San Malo, France, pp. 387-396, June 2002. [PDF]
  • Robust and Efficient Computation of the Closest Point on a Spline Curve, H. Wang, J. Kearney, and K. Atkinson, Proceedings of the 5th International Conference on Curves and Surfaces, San Malo, France, pp. 397-406, June 2002. [PDF]
  • Strolling Down the Avenue with a Few Close Friends, T. Hostetler and J. Kearney, Eurographics Ireland 2002 Workshop, Dublin, Ireland, pp. 7-14, March 2002. [PDF]
  • This Old Digital City: One Year Later: Experience Gained, Lessons Learned, and Future Plans, J. Cremer, J. Severson, S. Gelo, J. Kearney, M. McDermott, Proceedings of the 7th International Conference on Virtual Systems and Multimedia (VSMM2000), pp. 49-56, October 2001.
  • This Old Digital City: Virtual Historical Cedar Rapids, Iowa circa 1900, J. Cremer, J. Severson, J. Kearney, S. Gelo, M. McDermott, and R. Riccio, Proceedings of the 6th International Conference on Virtual Systems and Multimedia (VSMM2000), Softopia, Ogaki, Gifu, Japan, pp. 27-34, October 2000.
  • Scenario Languages for Driving Simulation, J. Kearney, P. Willemsen, Stephane Donikian, and Frederic Devillers, Driving Simulation Conference: DSC'99, Paris, France, pp. 377-393, July, 1999. [PDF]
  • Generation of Ambient Traffic for Real-time Driving Simulation, E. Bonakdarian, J. Cremer, J. Kearney, and P. Willemsen, Proceedings of 1998 Image Conference, Scottsdale, AZ, August, 1998.
  • Embedding Scenarios in Ambient Traffic, O. Alloyer, E. Bonakdarian, J. Cremer, J.K. Kearney, and P. Willemsen, Driving Simulation Conference: DSC'97, Lyons, France, pp. 75-84, September, 1997.
  • Directable Behavior Models for Virtual Driving Scenarios, J. Cremer, J.K. Kearney, and P. Willemsen, Transactions of the Society of Computer Simulation International, special issue on Multiagent Systems, 14(2), pp. 87-96, 1997.
  • Tile-based Scene Modeling for Driving Simulation, J. Kearney, S. Allen, Shaheen Bahauddin, Michael J. Bartelme, T. Chow, D. Evans, and B. Mannlein, IMAGE V Conference, July 1996, Tucson, AZ.
  • Simulation and Scenario Support for Virtual Environments, J. Cremer, J.K. Kearney, and H. Ko, Computers and Graphics, pp. 16-20, September, 1996.
  • Driving Simulation: Challenges for VR Technology, J. Cremer, J. Kearney, and Y. Papelis, IEEE Computer Graphics and Applications, pp. 16-20, September, 1996.
  • On Animating Whip-type Motions, D. Bhat and J.K. Kearney, The Journal of Visualization and Computer Animation, 5, pp. 229-249, 1996.
  • HCSM: A Framework for Behavior and Scenario Control in Virtual Environments, J. Cremer, J.K. Kearney, and Y. Papelis, ACM Transactions on Modeling and Simulation, 5(3), July 1995, pp. 242-267.
Research areas
  • Health- and Human-Centric Computing
Joseph Kearney
Ph.D., University of Minnesota, 1983
Office
Address

101M MacLean Hall (MLH)
Iowa City, IA 52242
United States